#pragma once
#include "message.h"

class IObject;
class CDestroyObjectMessage :
	public CMessage
{
public:
	CDestroyObjectMessage( IObject* toDestroy );
	virtual ~CDestroyObjectMessage(void);

	IObject* GetObjectToDestroy( void ) { return m_pToDestroy;	}

private:
	IObject* m_pToDestroy;
};

